National Science Foundation CCLI Grant
Linking Science, Art, and Practice Through Digital Sound
This project's objective is to develop curricular material that explains the science and mathematics of digital sound in a way that makes their relationship to applications clear, using examples from theatre, movies, and music production. This is a collaborative project among computer science, education, and digital sound design professors at a liberal arts university and a performing arts conservatory.
The intention is to engage students' interest in science by linking it more tightly to practice, including artistic applications. The vision is to draw more students to the study of computer science by means of its exciting connections with art and digital media.
- Creating textbook material supplemented with interactive on-line tutorials, worksheets, MATLAB exercises, programming exercises, and application-based projects.
- Developing the material in modules that move from higher to lower levels of abstraction and from concept to practice.
- Making the curricular material accessible to students of different backgrounds and teachers of a variety of courses in computer science and production aspects of the performing arts.
- Developing collaborative research and creative projects that will engage and enlighten both computer scientists and artists.
- Using these materials and projects in both computer science and digital sound design classes and laboratories.
- Assessing, through direct observation and questionnaires, how students move between concept and practice.
- Determining better ways to link the conceptual textbook material with art- and real-world projects.
- Refining the curricular material based on these evaluations.
Workshops will be held for college-level teachers of digital media from computer science and art disciplines to refine and disseminate the curricular material.
Find out more about our past and upcoming workshops, and how you can participate in the future.
Read chapters, check out interactive tutorials and other material from the forthcoming book "Digital Sound & Music."
Find out more about getting your school or university involved, and becoming an official pilot tester for our curriculum material.